maskormods: (Default)
mask or menace mods ([personal profile] maskormods) wrote in [community profile] maskormenaceooc2016-01-25 05:55 pm
Entry tags:

WAR! WHAT IS IT GOOD FOR?

Good afternoon, everyone! This post pertains specifically to those who signed up for military action, though the announcement below will be heard by all imPorts, so if your character is paying attention, be sure to read the speeches underneath the cut, given both by the military spokesperson and the head of NASA.



The military's announcement goes as follows:

"Attention, all imPorts. As you all know, the USSR has declared war on us, the United States of America. They have declared war, and in doing so, have kidnapped many of you. This is not something that we take sitting down, and you shouldn't take it sitting down either. The only way we're going to get them back is by going there and taking them back, safe and sound. If you want to see your friends again, it's in your best interests to come with us, and we will recover them. We have the resources. Now we need the power.

This is not a conscription, imPorts. You all aren't soldiers. I'm sure many of you shouldn't be soldiers. It won't be easy, I promise you that. Doing what we do is hard work, and there are dangerous people out there, people who want to see all of you dead. If you're not willing to take that risk, stay here. You're safer here.

But those of you who want to go out there and get them back, come with us, and I promise you that we will do everything in our power to bring them home."


NASA's announcement goes as follows:

"We regret that we do not come to you with better news, imPorts. We had hoped that when we next spoke to you, we would be able to speak of space, and introduce you to the wonders that we know still await us. Unfortunately, the USSR has beaten us to the punch, and we have been left with the threat that the kidnapped imPorts have been contained in a space shuttle. I realize that many of you would urge us to investigate, but we simply do not have the resources; thanks to the efforts of imPorts Greg Vorbys and Tony Stark, the primary search party has decided that their resources are better used elsewhere. They suspect that they may narrow down the location in which the imPorts are being held here on Earth.

Nevertheless, there will always be room for doubt. We have been informed that some of you are space-ready thanks to the magnificent powers you have been brought in with. Should you decide to fly into space and look for yourselves, we can assure you that you will not be labeled as AWOL; instead, you will be providing a service to all those who wish to see the kidnapped imPorts home."


ImPorts that have signed up for military action may choose one of three courses of action:

MISSION ONE: INTEL: On this mission, imPorts will be sent as an independent party to find intelligence on where the imPorts are being held, on LACKEY, and on Russia's plans for the future. All participating imPorts will be given false passports, and will be flown into China before being transported to the port city of Vladivostok. This mission will require subterfuge, and will be good for imPorts who are good actors, hackers, or imPorts who simply wish to gain more information on the war at hand.

Intelligence has uncovered a secret Russian military base that contains some of the information the America government needs. Located on the docks amongst the fishing warehouses is a base guarded by security cameras, armed guards, and dogs, none of which will hesitate to shoot to kill. The way that the imPorts approach this task is left up to them, but be warned: brash behaviour may have consequences for the future.

MISSION TWO: COMBAT: While the idea of the imPorts being kept in space has been at least partly debunked, the military still wants to cover all of its bases. It's to that end that imPorts will be sent to a space center (ground control) in Lithuania to discover more about what the USSR is truly capable of, especially in a cosmic context. The US Government took the threat of shuttle capability very seriously, and this benefits them if imPorts engage. What the military did not account for, however, is the fact that it's an extremely well-guarded base, one that heavily implies that there's something important inside.

If they are able to get through the soldiers guarding the area and have a technologically adept imPort on hand, they will discover LACKEY's physical location. What they do with this information, however, is entirely up to them.

MISSION THREE: MANHUNT/RECON: Because of the information provided to them by Gregor Vorbarra and Tony Stark, the government is currently operating underneath the assumption that the imPorts are being held either underwater in a submarine, or on a seafaring vessel. As a result, the search and rescue attempts will be focused on the water. This mission will be good for imPorts who wish to take more direct - albeit slightly more aimless - action, and who are willing to fight and are comfortable at sea.

American intelligence is aware of three locations where Russian forces have been observed: the South China sea, Antarctica, and New Zealand. They have been warned that the forces found there will likely be hostile, and will attempt to attack by sea or by ground.


We are not assigning characters to missions, so please disperse among them as evenly as possible; they are all important, and all necessary for this counterstrike to be successful!

We will provide more details on what each team may recover in the linked comments! We simply ask that players do not disperse this information ICly until they have linked us to a thread in which they have ICly recovered it and have been given the go-ahead by us.

Additionally, we realize that some players who had signed up for the call for military action wished to submit their own plots and ideas using military resources. This is still fine, though we ask that you submit them ASAP for the sake of expediency, and with the knowledge that these plans may be denied or revised by the military -- though if you do, however, need extra time, please let us know. While we will provide guidance for these, please be as thorough as possible in your plot requests, stating clearly what specifically you are uncertain about, what you hope your characters to find, or ask any necessary questions you will need to have answered for your idea in the initial plot request. Please be aware that while we will be providing a log for the previously stated missions, if your request for an independent mission is approved, you will be responsible for posting the corresponding log.

While these missions may look separate, that is not the case; what imPorts from one team discover may be relayed to the other two teams. Additionally, imPorts may use the mirror comm in order to relay the information they've gathered to the freelance teams for future cooperation.

Thank you to everyone for your continued patience with these dense posts. Please direct all questions HERE, and feel free to use the comments of this post to plot with one another. And, most importantly, have fun!
sassguard: (gimme the booty)

[personal profile] sassguard 2016-01-26 03:17 am (UTC)(link)
Manhunt-related question! Given that it's been determined/assumed that the kidnapped locations are underwater, what kinds of vehicles/transport/equipment will the military provide (if any) to imPorts?

I'm mainly trying to gauge what limits there are to what imPorts can ask and receive in terms of firepower and support, in terms of what is actually available for their use (boats vs. submarines vs. underwater jetskis, or some other military-specific technology).

Also, how cooperative the military will be with respect to sharing their resources and manpower with imPorts and how much oversight do they want to have? Would they have military help, be dropped in the middle of the areas of interest and left to fend for themselves, or would they be expect to stay in touch with command and relay their findings to the military in exchange for their help?

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sweetarts: ♚ <user name=ladygarland site=tumblr.com> (pic#9180776)

[personal profile] sweetarts 2016-01-26 03:48 am (UTC)(link)
Since we've opted to cancel Bubblegum and Kaneda's independent vigilante rescue mission, I know it might displace some people who had originally signed up for vigilante rescue efforts. It's possible that some of them would like to trade their allegiances over to the military, or be able to plot a new independent rescue scenario.

I'd like to ask for them if they can/should change their sign-ups on the original Phase I plot post, or if they can sign up for military operations on this post and have their allegiances change through that. I hope this makes sense!

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oceanthief: (Default)

[personal profile] oceanthief 2016-01-26 05:48 am (UTC)(link)
Is it acceptable for imPorts who hadn't signed up for the military ops to directly help out the ones who have? I assume with all the independent things still happening it is, but I just wanted to be sure.

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[personal profile] oceanthief - 2016-01-26 05:53 (UTC) - Expand
caerulea: (o51)

[personal profile] caerulea 2016-01-26 06:38 am (UTC)(link)
For Intel: If Blue were able to get photos and/or locations of specific Russian officials within the Russian base, would scrying be possible (so instead of scrying for imPorts she'd be scrying to spy on people in the base)? Or would it be hampered?

Side note: if she got a lock on someone in the building and managed to be able to keep tabs on them and searched their future for specific things (like passwords or something) would that work? Thank you!
Edited 2016-01-26 07:04 (UTC)

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superposition: ((vulnerability))

[personal profile] superposition 2016-01-26 08:09 am (UTC)(link)
Sorry, I'm a bit confused... How much of the info in this post do characters have if they're not Registered? The announcements they definitely have, but how is information on Missions disseminated? Would an Unsettled imPort even have access to the fact that there are Missions being issued?

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enucleation: (Normal - pic#8830693)

[personal profile] enucleation 2016-01-26 08:22 am (UTC)(link)
I'm not sure if this is the right place BUT this is about the kidnapped people.

because of Hinami finally going hungry + Kaneki dealing with hunger of his own, it'd be time for him to start demanding food. And by food I mean human flesh. How would that go?

Edit: OH and by the way, he'd focus on the claustrophobic guard. He'd be asking that specific guard for human flesh ('=
Edited 2016-01-26 08:24 (UTC)

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daimeinashi: (pic#8519779)

[personal profile] daimeinashi 2016-01-26 08:48 am (UTC)(link)
By any chance would it be possible for military intelligence to provide pictures of any of the Soviet soldiers of any significant rank? And if they were to seemingly appear in Vladivostok (i.e. Sai would transform into them) would that immediately send up red flags that something is amiss, or could the rank-and-file hypothetically be fooled by this?

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[personal profile] daimeinashi - 2016-01-26 21:16 (UTC) - Expand
dun_moch: (full body)

[personal profile] dun_moch 2016-01-26 06:39 pm (UTC)(link)
What is the risk of the violence of these missions provoking the Soviets to execute any of their hostages, as mentioned in the captivity OOC post? protect karen starr
anxiogenic: (Urgency)

[personal profile] anxiogenic 2016-01-26 09:52 pm (UTC)(link)
Long-term related question!

The military's basically put out a call to arms. Crane's criminal status, and the nature of his crimes and his driving obsession, has rightfully made him persona non grata. Given the furtive nature of intellience agencies and the context of the burgeoning cold war, I've got some questions.

1) Given Crane's psychological and scientific expertise and knowledge, and the fact his parole is over in a month, is it feasible the military would approach him to exploit his skills? Giving Crane employment would deny his expertise to the Russians and any other nation. It serves to keep him under check once his parole is over, too.

2) Is it feasible this can be a long-term thing, if approved? Ideas range from developing soft interrogation techniques to designing a torture program on the more unethical end. Though my main thought is he can offer to develop the military a compound that'll remove or reduce fear for American soldiers in the field. Imagine next-generation anti-anxiety medication that alleviates conditions like PTSD. Plus is anything more noble than supporting American soldiers? Just a forethought, but he'd provide the blueprint for a lesser form of the drug and... keep the hard stuff for himself, if possible.

3) Given his political and philosophical incompatability, and general difficulty in being controlled as opposed to softly manipulated [which is why Dooku and Lucifer have been effective] would he even be considered for employment at all? Or would further psychological treatment be deemed necessary?

4) I'm planning his canon update to happen in around a month. Is it better if this, if approved, kicks off after that happens to account for his changes in personality? I'm happy either way!

And if total war breaks out he's totally up for gassing Russians just as much as anyone else, just saying. Though if this doesn't work I'm totally happy to think up something else.

Thanks!
Edited 2016-01-26 21:57 (UTC)

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rassera: (Default)

[personal profile] rassera 2016-01-26 11:54 pm (UTC)(link)
Question for the manhunt! Say we asked the military to provide soldiers to pilot a captured submariine. Would it be too much to ask for soldiers who knew a specific language? Obviously, we're going to prioritize that they know Russian, but if we asked for a possible few soldiers that knew Japanese, would that be asking too much?

It's small, but we don't want to assume too much of what we're getting from the military!

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daimeinashi: (Default)

[personal profile] daimeinashi 2016-01-27 03:10 am (UTC)(link)
Are all the intel points listed in that header going available in the Russian base or only some of it, with the rest just in like...talking to people in Vladivostok?
chiroptophobic: (Bruce; Oh Okay)

Re: QUESTIONS

[personal profile] chiroptophobic 2016-01-27 07:23 pm (UTC)(link)
Hi guys, I come to you with Intel group questions.

We've elected to split the action into two phases, as characters will arrive early in the day. Phase I is intel gathering during the course of the day, scoping out escape routes, the building plan itself etc. and sets up their plan for the infiltration actual, Phase II is the 18:00 hr operation. We're close to established on plans for both phases at this point, which we'll submit to the plotting post, but the group have a few questions to ask, at least to start with (please feel free to answer Phase I questions sooner as we're going to get that section cleared up and sent to you asap).

Phase I questions
> Characters are planning to map out the base, however this wouldn't be necessary if they can access plans of the base beforehand. Assuming that it's a super secret facility, it's reasonable to assume there's no map on hand until they've made one?
> Also, since this is a military operation, we were wondering if there's any facility they may be able to use when they get there, a secure place that could serve as their base of operations. It could be a trawler or a warehouse, idk, but if there's not one on hand, then they'll have to secure a base and equipment for themselves
> And speaking about equipment, would it be possible for them to have military grade spyware with them (serial numbers ground off, of course), and plant them about the base, or would they be detected in the few hours between planting them and the operation?

Phase II questions
> Can we assume that the intel is all recovered, in order to supply it to the next group along, or is failure still possible? (since characters in other stages of the plan see to be assuming all the intel gets to them?)
> If above is yes, can we decide what form the media is in and spread it out - overheard conversation, audio recordings on tape that have to be listened to later, documents, encrypted files, so that the team have to work in the night to pick apart the information that they've actually found?
^We'd just like to know if all of this is in flux until our final plan is in or not, not for our sake but for the sake of people in teams after ours. We don't want to rush the info getting and have to skip the parts in between, basically.

Okay, that's everything we have for now!

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runningstart: (Default)

[personal profile] runningstart 2016-01-28 05:49 pm (UTC)(link)
Question! teleportation powers, instant travel powers and the like that don't require the user to have been where they're going, will they be able to break into where the imports are captured or does whatever power-nulling stuff going on with the captives extend to rescuers' powers?
driftsintobuffetline: (call me newt!)

CAPTIVES question

[personal profile] driftsintobuffetline 2016-01-29 06:56 am (UTC)(link)
A while back Newt asked Kang to look into information on submarines in the event it turned out they actually were on one and needed to seize control of it. Now that it's relevant and captives players are discussing taking the sub once the powers are returned, we're just curious how much information on submarines would be available. In this plurk (and if you want access to it, just let me know, but I'm going to paraphrase it here so you don't have to go to plurk), Kang's player raises a good point:

How much information on operating a submarine/sonar/radar/blueprints/etc would be available given the political climate? And would it raise red-flags with the government if Kang searches this information (ie a Patriot Act)?

What kind of information would he be allowed to find and relay to the captives, if any? I don't imagine they can seriously pilot a submarine anywhere--one does not pilot a sub on a week's cramming session--but it gives them something rather than cluelessly hitting buttons while looking for a comm and it maybe allows them to turn on enough instrumentation to be located or to make their rescue party aware of them?

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angelfire: (Default)

[personal profile] angelfire 2016-01-29 06:37 pm (UTC)(link)
Will there be a follow up post from the mods about the final search and rescue mission/kidnapped imports getting their powers back, for organizational purposes? It seems like a lot of this is being extrapolated prematurely over plurk at the moment, which is putting some players at a disadvantage.

I'd also like to know if the mods have any idea of a timeline at the moment, given that all missions start at the same time on the 26th. Do we expect the dismantling of LACKEY to have occurred later than that night? And if characters in New Zealand etc. picked up their submarines and warships on the 26th, there's also presumably some travel time and searching to locate the imports. Meanwhile, all the imPorts have their powers returned to them, and presumably kick off, or will there be such delay to the combat team shutting down the computer that team 3 will have days/weeks to locate the imPorts? (and wouldn't that cause retaliation in the meantime?)

Basically, I'm asking if the "rescue" has already actually occurred yet, of if the infiltration to dismantle LACKEY is timelined later. I apologise if this question is at all confusing.

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deadkord: (But soap leaves a film.)

[personal profile] deadkord 2016-01-30 05:34 am (UTC)(link)
heyyyyyy so i can't believe i forgot to ask this before now, but can i get a writeup of what the machinery housing LACKEY is like, and how it functions? basically, is there a terminal for Ted to hack, what's the physical thing look like, how do the technical details of downloading an AI work? help me modsy-wan kenobi, you're my only hope to bullshit through not being as smart as my character.
stealwithit: (Default)

[personal profile] stealwithit 2016-01-31 01:34 am (UTC)(link)
I have a super mundane question that might affect the intel team a bit: would the translators in their communicators work while they're undercover in Vladivostok? I realize that many of our characters do not speak/understand Russian and if they'll be trying to gather intel based on conversations recorded or overheard, it might be important to know if they'd need time to translate or if the communicator can do that for them!

Thank you!
chiroptophobic: (Bat; Silhouette)

[personal profile] chiroptophobic 2016-01-26 02:36 am (UTC)(link)
Since this is the kind of work that favors Batman's subterfuge skills, I'm going to go ahead and throw him in here, even though he could work elsewhere just as well. He'll have to expose his identity to whoever else is in the group, which he'll be less comfortable with, but if it's the only way to get the job done then he'll put his head down and do it. This could lead to later CR with other team members.

He'll be helpful sneaking past security cameras and such, and has good technological know how to deal with the computers, as well as interrogation skills. He can also get his fellow imports out of tight spaces with his new shadow power if they're in trouble. He has no problem at all blending in easily with other cultures, given how long he traveled the world. Watch him bargain for fish in Russian and swear in Mandarin, security cameras. Fear nothing!

All in all, apart from the exposure, this mission suits him best, so let's do this.

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[personal profile] daimeinashi - 2016-01-26 08:42 (UTC) - Expand
daimeinashi: (pic#8513182)

[personal profile] daimeinashi 2016-01-26 04:52 am (UTC)(link)
Tossing Sai onto this mission! He's a ninja, so stealth and infiltration is in his veins p much.

His ink jutsu would allow him to send out ink rats that could scope out the entire base, including the locations of the guards/security cameras/dogs, and he could climb vertically up the walls to destroy the cameras without being seen, unless someone wants to do it more technologically. Ninja dogs are actually a thing back in Sai's world, so what he'd probably try to do is knock out/kill some guards and steal their uniforms to cover their own scents.

Also, I'd have to ask the mods for approval of this, but if the military intelligence provided them with any pictures of Russian soldiers, particularly ones that might be higher up on the food chain, Sai could transform into one of them to make navigating the base easier.

He can also make ink birds for a fast getaway once they have the info they came for.

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GDOC??

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Re: GDOC??

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GDOC AHOY

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biteouttagrimes: (Default)

[personal profile] biteouttagrimes 2016-01-26 02:48 am (UTC)(link)
I'm signing Rick up for this mission. Considering that there are rumors about the kidnapped imPorts being underwater, in his eyes that's all they are. Rumors. So he will be joining along with this group and offering his skills in combat where he's better suited -- on the ground.

Rick's powers make him a highly skilled sniper (he has eagle vision and a sharpshooting ability). He can also shield his fellow fighters/soldiers with a forcefield for a temporary amount of time. Once they breach the area and get inside, he would likely support removing LACKEY's AI so that they can find out what they can about it and prevent the USSR from getting their imPorts again. However, he won't be against destroying it if that's what the overwhelming majority decides to do.

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Re: COMBAT CONCLUSIONS

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GDOC planning?

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Re: GDOC planning?

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metalminded: (lol this looks like a floating head)

Re: DARING RESCUERS

[personal profile] metalminded 2016-01-26 02:48 am (UTC)(link)
Anyone feel like getting lost for a bit searching the entire globe before we get relevant information?

Also Erik can swim and has moved submarines (this one's definitely too big) before in the past, but he might need a little help with locating armor slightly more apt to diving than a wetsuit. Help?

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Re: DARING RESCUERS

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an aside -

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LOCATION SPREADSHEET

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an aside -

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hostage plan

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caerulea: (o41)

INTEL FROM BLUE

[personal profile] caerulea 2016-01-27 03:46 am (UTC)(link)
This is general from any team, but Blue will pass along something she learned while working with the Clairvoyant that the Clairvoyant saw in a vision:

"In the next vision, two Russian guards can be seen on their time off, hats off and uniforms disheveled as they sit in cramped, metal quarters. There will be a freeze-dried meal sitting between them - fairly similar to what was served at America's NASA quarters - but their attention will be on Russian news reports flashing across the tablet they've propped up against the wall. The images shown on the tablet will be fairly customary news reports, with copious amounts of imagery drawing from the American and Russian flags, and should Raina memorize the one word that seems to flash over and over again on the screen, it will translate to: weapons.

In Russian, their exchange will go as such:

"Damned creatures won't stop yelling. Like they think that'll make a difference."

"It's gotten them far enough in America. They're celebrities there."

"That's what happens when you're too soft on them. They think they're above consequences."

Meaningfully, one takes his gun out of his holster, and inspects his clip of ammunition, making sure everything's in order. "They can keep yelling. It's the ones outside we have to worry about. They go too far, we show them who's in control here."

In the background, a clamouring of voices can be heard, some familiar, some not, all in English. The Russian guard will rest his hand on his gun once more, and the vision will fade."


What she will relay exactly:

1) They were in a small metal room, they ate freeze-dried food like at the last swear-in, they were looking at common news reports about current events with lots of flags indicating Russia and America as featured headlines.
2) After much practicing the girls finally translate the word weapons from the images
3) The gist of the conversation above (again after much struggles trying to translate): The Russians don't like the imPorts. They think America treats them too well. If they imPorts not locked up take things too far, the Russians may hurt those imprisoned.
4) There were voices in the background. No words were understood, but the language sounded English.


Note: this is not a location clue but instead a reminder that people could be hurt.


Also feel free to ask questions about it, but essentially Blue will relay everything above and that's all they know. (Raina will be passing this along to the Diplomatic teams as well)
Edited 2016-01-27 03:48 (UTC)
huntergames: (Default)

SOME INTEL FROM TEAM ANTARCTICA

[personal profile] huntergames 2016-01-30 12:31 am (UTC)(link)
So, some of this is already out, but I forgot to post it earlier:

    1. No; the soldiers that they capture are just that: soldiers! They are not at all involved with AI development, and if pressed, would simply state that their technology is greater than America's.
    2. The soldiers will point out that they possess the ability to nullify imPort powers, but as they are not using it on-base, it will be fairly evident that it's not technology they equip all of their soldiers with.
    3. As stated above, they will not receive intel on the hostages' location.
    4. They will, however, give away the fact that there are approximately 45 guards on the hostage's submarine; fewer guards than there are hostages. That bodes well for the intrepid imPorts waiting to be rescued!
    5. As highly classified information, soldiers will either genuinely not know this information, or will go pale and will refuse to answer underneath any circumstances.
    6. Once again, this is highly classified information, but they will at least vaguely give away that America cannot possibly think that the acquisition of imPorts would be their only act of war. They would, however, say with some regret that if America would only hand over the imPort population as a whole, this entire operation would be wholly unnecessary, and tenuous peace could return to the world.